[img][/img]
Magnataur
- Cast point reduced
- Empower cast range increased from 500 to 800
- Skewer's number of enemy units dragged rescaled from 2 to 1/2/3/4
[img][/img]
Meepo
-
Added an Aghanim's Scepter upgrade
Creates an extra clone once the item is acquired. Please note that the item is undroppable once the clone is created.
Divided We Stand Aghanim Ability Code: A27C
|
[img][/img]
Morphling
- Armor reduced by 2
- Replicate now has a visual time (player only) that counts down its duration
- Morph now has a visual effect
Shows one visual effect for transforming agility, and another one for strength. This effect can be seen by both teams.
|
[img][/img]
Naix
-
Reworked Infest
Old Infest:
============
Naix infests a target, hiding in it.
Regains health based on the HP the unit has when he gets out of it
Level 1 Targets: Allied and Neutral Units
Level 2/3 Targets: Enemy, Allied and Neutral Units
HP Healed: Current Target HP (for level 1/2), Max Target HP (for level 3)
Cooldown: 100/60/30
Casting Range: 150
Manacost: 50
Note: This kills the infested unit.
New Infest:
============
Naix infests a target, hiding in it. When he comes out of a unit, he deals damage to all nearby enemy units.
Damage: 150/275/400
AOE: 700
Targets: Allied Heroes, Allied Creeps, Enemy Creeps (including neutrals)
If the unit is an enemy creep, Naix will devour it first, gaining health equal to the unit's current HP.
Cooldown: 100
Casting Range: 150
Manacost: 50
|
[img][/img]
Naga Siren
- Base HP regeneration increased from 0.25 to 0.75
- Nearby Naga Siren illusions now play the Ensnare animation (98895)
Ensnare: A24D (code change)
|
-
Critical Strike replaced with Rip Tide
Rip Tide:
==========
Calls upon the power of the seas, creating an enchanted wave that deals damage and degrades enemy unit's armor for 8 seconds.
Damage: 130/160/190/220
Armor Reduction: 2/3/4/5
Duration: 8
AoE: 350
Distance: 600
Cooldown: 12
Manacost: 80/90/100/110
Rip Tide Ability Code: A23Y (replaces Critical Strike)
|
-
Song of the Siren reworked
Old Song of the Siren:
=======================
Sleeps all enemy units in range. Slept units are invulnerable until the end of the spell.
Duration: 6/7/8
AoE: 1000/1500/2000
Cooldown: 120
Manacost: 200
Song of the Siren:
===================
Releases a melody around you the puts enemy units to sleep while they are in your range. Units wake up if you leave the area or the duration of the melody runs out. Slithice can choose to end the melody at any point.
AoE: 750 (units have to be continuously under the song to be slept)
Duration: 6
Cooldown: 180/120/60
Manacost: 100
Note: Ends when duration ends, units go out of range or Naga Siren dies. Affects buildings.
End Song Sub-Ability Code: A24E
|
[img][/img]
Necrolyte
- Reaper's Scythe reworked slightly
The HP difference calculation is now processed after the stun duration is over, so any damage you do in between the start of the effect and the end is included in the final damage dealt. The stun duration is now reduced from 1.5 to 1 second.
|
[img][/img]
Nerubian Weaver
- Armor reduced by 1
- The Swarm damage rescaled from 21/24/27/30 to 15/20/25/30
[img][/img]
Nightstalker
- Hunter in the Night movement bonus rescaled from 15/20/30/35 to 20/25/30/35%
- Hunter in the Night attack speed bonus rescaled from 20/35/55/75 to 30/45/60/75
[img][/img]
Obsidian Destroyer
- Intelligence growth increased from 2.8 to 3.3
[img][/img]
Omniknight
- Purification cast range increased from 400 to 400/500/600/700
[img][/img]
Pandaren Brewmaster
- Drunken Haze duration increased from 7 to 8 seconds
-
Primal Split Earth panda now carries the hero's auras around him
If you are carrying Radiance or Assault Cuirass, for example, the area around your panda is affected.
|
[img][/img]
Pit Lord
- Model size slightly reduced
- Cast Point decreased from 0.75 to 0.60
- Dark Rift level 1 can now target units
-
Expulsion reworked slightly
- Expulsion AoE now follows you around and is centered on your hero
- Expulsion no longer ministuns
- Expulsion Search AOE increased from 475 to 600
- Expulsion Damage/Heal increased AOE from 375 to 600
- Expulsion now heals allies in the area it damages in (for half the amount 10/20/30/40)
Expulsion Ability Code: A288 (code change)
|
- Pit of Malice duration decreased from 1.5/2/2.5/3 to 1/1.5/2/2.5
- Pit of Malice now deals 100 damage when it affects a unit
- Pit of Malice now creates 5 corpses in the cast area
-
Firestorm reworked
Old Firestorm:
===============
Calls down 6 waves of fire that damage enemy units in an area. Each wave deals initial damage and then burns enemies for 2 seconds.
Number of waves: 6
Damage per wave: 25/40/55/70
DPS: 5/10/15/20 for 2 seconds
Cast Range: 750
AoE: 400
Cooldown: 14
Manacost: 100/110/120/130
New Firestorm:
===============
Channeling.
Calls down 3 waves of fire that damage enemy units and structures in an area.
Number of waves: 3
Damage per wave: 55/80/105/130
DPS: 15 for 3 seconds
Deals 30% damage to buildings
Cast Range: 775
AoE: 450
Cooldown: 16
Manacost: 100/110/120/130
Firestorm Ability Code: A26O (code change)
|
[img][/img]
Puck
- Base damage increased by 4
- Waning Rift silence duration rebalanced from 0.1/1/2/3 to 0.75/1.5/2.25/3 seconds (41433)
[img][/img]
Pudge
- Rot damage increased from 25/50/75/100 to 35/60/85/110
[img][/img]
Queen of Pain
- Sonic Wave damage rescaled from 290/430/600 to 350/475/600
Sonic Wave: A28R (code change)
Sonic Wave Aghanim: A28S (code change)
|
[img][/img]
Rhasta
- Base damage increased by 5
- Ether Shock target count rescaled from 3/4/6/7 to 1/3/5/7
- Ether Shock damage rescaled from 80/160/240/320 to 140/200/260/320
- Mass Serpent Wards are now automatically added to your unit selection upon cast (411025)
Issuing a command to the wards will NOT cause your hero to be interrupted while you are channeling Shackles.
|
[img][/img]
Rooftrellen
- Armor reduced by 1
- Nature's Guise now gives the unit a 10% movement speed bonus
- Nature's Guise keeps the target invisible for up to 1 second after leaving the proximity of a tree, except during the initial cast
- Nature's Guise cooldown increased from 3 seconds to 10/8/6/4 seconds
-
Overgrowth rebalanced
Old Overgrowth
=============
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.
Duration: 3/4/5
Cooldown: 160
Damage: 85 per second
AoE: 725
New Overgrowth
=============
Summons an overgrowth of damaging vines and branches. Prevents all nearby enemies from moving or attacking and deals damage to each.
Duration: 3
Cooldown: 100/95/90
Damage: 70/100/130 per second
AoE: 725
|
-
Living Armor Reworked
Living Armor:
==============
Rooftrellen's presence infuses allied heroes and structures with a protective healing aura, increasing armor and regeneration. During the daytime, his power of nature is increased, causing the aura to extend globally.
AoE: 900 (Global during the day)
HP Regeneration: 2/3/4/5
Armor: 1/2/3/4
Living Armor: A26N (replaces old Living Armor)
|
-
Forest Sentinel Replaced with Leech Seed
Leech Seed
===========
Rooftrellen plants a life-sapping seed in his enemy, causing it to be slowed by 24% and have its life force drained over the next 3 seconds. Nearby allied units are healed by the same amount.
Slow: 24%
Damage: 30/45/60/75 per pulse (Magical damage type)
Allied Heal: 30/45/60/75 per pulse
Pulses: 4
AoE: 500
Manacost: 110/120/130/140
Cast Range: 350
Cooldown: 12
Leech Seed Ability Code: A24O (replaces Forest Sentinel)
|
[img][/img]
Sand King
- Armor increased by 1
[img][/img]
Shadow Priest
- Poison Touch damage increased from 7/14/21/28 to 8/16/24/32
[img][/img]
Shadow Demon
- Disruption manacost increased from 75 to 120
- Disruption cooldown rescaled from 16 to 25/22/19/16
- Disruption illusion duration rescaled from 6 to 5/6/7/8
- Changed Shadow Demon's hero model
This was his original model during development. The previous model will be used for another hero instead.
|
[img][/img]
Silencer
- Movement speed increased from 290 to 300
- Curse of the Silent cast range decreased from 900 to 800
- Glaives of Wisdom cooldown from 2/0/0/0 to 0
- Last Word is now muted when Silencer is stunned (previously it was only when silenced)
- Last Word no longer triggers on Spell-Attacks (Frost Arrows, Burning Spears, etc)
- Last Word AoE decreased from 900 to 750
- Last Word now steals a point of intelligence if Silencer gets a killing blow on a hero
This is in addition if the hero died within the AoE. So if you kill a hero you will steal 2 intelligence points, otherwise you will steal 1.
|
[img][/img]
Slardar
- Amplify Damage armor reduction increased from 5/10/15 to 8/12/16
[img][/img]
Slark
- Strength growth increased from 1.0 to 1.8
- Intelligence growth increased from 1.6 to 1.9
- Agility growth reduced from 2.0 to 1.5
- Essence Shift now reduces each stat by 1 on attacks (no longer reduces the primary by 2)
- Essence Shift agility bonus reduced from 4 to 3 per attack
- Essence Shift duration increased from 15/30/45/60 to 15/30/60/120
- Essence Shift permanently reduces each stat of a hero Slark kills by 1 and he gains 3 Agi permanently
- Pounce no longer hits non-hero units
- Pounce AoE increased from 85 to 95
- Pounce's speed fixed to be the same at all levels (426269)
[img][/img]
Spirit Breaker
- Base HP regeneration increased from 0.25 to 0.75
- Greater Bash now gives a 3 second 15% movement speed bonus whenever you land a bash
-
Charge of Darkness Reworked
Old Charge of Darkness:
=======================
Takes up to a few seconds to charge up and then starts moving towards his target. Speed is based on how long it charged up for.
Charge time: Up to 4 seconds.
Charge speed: Up to 60%
Stun: 1.4/1.8/2.2/2.6 seconds
Notes:
1- Gains vision (and truesight) over his target while casting.
2- Becomes magic immunity only when fully charged.
3- Target has a debuff indicator when Barathrum is within 2500 distance.
4- Speed bonus is retained for 2 seconds after impact.
5- Becomes interrupted if the target dies, becomes decrepified or cycloned.
Cooldown: 40
Manacost: 75
Casting Range: Global
New Charge of Darkness:
========================
Immediately charges towards the targeted enemy unit. Ignores pathing completely. Stuns the target when it reaches it.
If the target dies, charge will automatically resume on another nearby visible unit.
While you are charging, all secondary units within 250 AoE of you are hit by a greater bash equal to its level.
Primary Target Stun Duration: 1.4/1.8/2.2/2.6
Speed: 425/500/575/650
Cooldown: 40
Manacost: 75
Casting Range: Global
Notes:
1- Gains vision in a small area around the target.
2- If target dies, the charge will transfer to the nearest visible enemy unit
3- Stops if you become stunned.
4- Target has a debuff indicator when Barathrum is within 2500 distance.
|
[img][/img]
Stealth Assassin
- Base HP regeneration increased from 0.25 to 0.75
- Blink Strike cooldown rescaled from 30/20/10/5 to 20/15/10/5
- Smoke Screen cast range increased from 350 to 425
- Smoke Screen cooldown decreased from 15 to 13 seconds
[img][/img]
Sven
- Great Cleave AoE increased from 175 to 200
[img][/img]
Tauren Chieftain
- Ancestral Spirit now has a secondary ability that returns the spirit (398706)
Ancestral Spirit Sub-Ability: A21J
|
- Ancestral Spirit cooldown decreased from 19 to 16
- Ancestral Spirit cast range increased from 1000 to 1200
[img][/img]
Techies
- Aghanim's Remote Mine cast range decreased from 900 to 700
- Land Mine limit increased from 15 to 20
- Suicide Squad, Attack! now gives Techies XP for kills he gets with it
- Suicide Squad, Attack! cooldown from 75 to 180/170/160/150
- Suicide Squad, Attack! now causes Techies death time to be reduced by 50%
- Detonate All subability of Remote Mine removed
Based on Techie player feedback, it was much more commonly used accidentally than for it's intended purpose . The new focused detonation ability or the group selection detonate fill the role better.
|
[img][/img]
Terrorblade
- Movement speed increased from 300 to 310
- Sunder HP limit now applies to yourself
This is an improvement. It will no longer bring you down to the target's HP, it will follow the HP percentage restrictions. The main application of this is when it is used to heal an ally.
|
- Sunder cooldown rescaled from 200/120/60 to 160/110/60
-
Metamorphosis reworked
Metamorphosis:
===============
Transforms to a powerful ranged Demon with illusions.
Attack Range: 550
Base Attack Time: 1.6 (melee is 1.5)
Movement Speed: 300 (melee is 310)
Attack Damage: 20/25/30/35 extra base damage [Illusions benefit from this damage]
Illusion Count: 0/1/1/2
Illusion Outgoing Damage: 0/10/15/20%
Illusion Incoming Damage: 250%
Duration: 30
Cooldown: 70
Manacost: 100
Note: When you transform, you gain selection of the illusions as well.
|
-
Conjure Image replaced with Zeal
Zeal:
=====
Passive. Grants bonus attack speed and HP regeneration.
Attack Speed: 20/30/40/50
HP Regeneration: 2/3/4/5
Note: Attack Speed bonus affects your Metamorphosis illusions
Zeal Ability Code: A275 (replaces Conjure Image)
|
-
Soul Steal replaced with Reflection
Reflection:
===========
Terrorblade brings forth a dark reflection of all enemy units in a small area. Affected units are slowed and attacked by their reflections for 5 seconds.
AoE: 350
Duration: 5 seconds
Slow: 20/25/30/35% (MS & AS)
Reflections Outgoing Damage: 35/45/55/65
Reflections Incoming Damage: 0%
Cast Range: 600
Manacost: 75
Cooldown: 20
Note: Reflections can only attack their source.
Note 2: Reflections are not normal illusions, they aren't clickable or selectable and take no damage. They are faded out visually to the enemy.
Reflection Ability Code: A27A (replaces Soul Steal)
|
[img][/img]
Tidehunter
-
Anchor Smash reworked
New Anchor Smash:
=================
Spins around, dealing damage and giving a debuff to nearby enemies.
AoE: 400
Damage: 75/125/175/225 (physical damage type)
Attack Damage Reduction: 40%
Duration: 6
Cooldown: 7/6/5/4
Manacost: 30/40/50/60
Anchor Smash Ability Code: A266 (replaces old Anchor Smash)
|
[img][/img]
Tinker
- Heat Seeking Missile now hits 2 units at all levels
[img][/img]
Tiny
- Tossed allied units no longer take damage (they used to take a portion of the damage)
[img][/img]
Troll Warlord
- Cast point reduced by 0.3
- Berserker Rage transformation time removed (was 0.1 sec)
-
Blind replaced with Whirling Axes
Inspired by (348120)
Whirling Axes:
===========
Troll is a master of the axe, learning axe skills in all forms of combat. When in melee form, summons magical axes to whirl around him in a circle, damaging enemies and causing them to have a 60% chance to miss attacks. When in ranged form, Troll hurls a fistful of axes in cone formation. Enemy units hit by the axes are slowed by 30%.
Each have their own cooldowns and costs.
Ranged Form:
=============
Slow: 30%
Duration: 3/3.75/4.5/5.25
Range: 900
Travels in a small cone
Cooldown: 20
Manacost: 50
Melee Form:
=============
Miss Rate: 60%
Damage: 125/175/225/275
AoE: 450
Duration: 4/5/6/7 seconds
Cooldown: 12
Manacost: 50
Learn Whirling Axes Ability Code: A21L (replaces Blind)
Ranged Whirling Axes Ability Code: A21M
Melee Whirling Axes Ability Code: A21N
|
[img][/img]
Tuskarr
- Ice Shards now kills trees around the area it is created
- Snowball no longer moves faster based on the allies inside of it
It used to move at a rate of 1.5x your speed plus 50% of the speed of all allies. It now only moves at 1.5x your speed. The minimum speed for the snowball is 200.
|
[img][/img]
Ursa Warrior
- Enrage no longer triggers an additional Fury Swipes hit
- Earthshock damage increased from 70/120/170/220 to 90/140/190/240
- Fury Swipes duration increased from 5 to 6 seconds
- Overpower cast time removed
Overpower: A1N4 (code change)
|
[img][/img]
Vengeful Spirit
- Aghanim's Nether Swap can now target creeps (339914)
[img][/img]
Venomancer
- Base HP regeneration increased from 0.25 to 0.75
[img][/img]
Viper
- Corrosive Skin now stacks with Poison Attack
[img][/img]
Visage
- Base Strength decreased from 25 to 22
- Strength growth increased from 2.2 to 2.4
- Soul Assumption manacost rescaled from 150 to 200/180/160/140
- Familiars HP improved from 300/400/500 to 300/450/600
[img][/img]
Warlock
- Fatal Bonds link count increased from 2/3/4/5 to 3/4/5/6
- Fatal Bonds casting range increased from 600 to 800
- Upheaval cooldown decreased from 65 to 50
[img][/img]
Windrunner
- Shackleshot cooldown increased from 10 to 12 seconds
[img][/img]
Witch Doctor
- Death Ward is automatically added to your unit selection upon cast (451843)
Issuing a command to the ward will NOT cause your hero to be interrupted
|
[img][/img]
Zeus
- Arc Lightning cooldown decreased from 2.25 to 2.0
- Arc Lightning manacost improved from 65/72/79/87 to 65/70/75/80
•
Added a new hero (Rubick)
Name: Rubick, the Grand Magus
Type: Intelligence
Alliance: Sentinel
Strength: 19 + 1.5
Intelligence: 27 + 2.4
Agility: 14 + 1.6
Movement Speed: 300
Attack Range: 600
Total starting damage: 44-54
Total starting armor: 1
Rubick, the son of Aghanim, is a force to be reckoned with. Crowds marvel in wonder at his effortless ability to hurl objects through the air, u nothing but his mind. Many wizards have challenged him yet none have surpassed his powerful and debilitating magics. The Grand Magus, with his endless talent, will stop at nothing to bewilder and outsmart his enemies, even if it means turning their own magic against them. Renowned for his unique ability to steal magics with a mere thought, he is undeniably a favorable asset to the Sentinel in their fight against the Scourge.
Telekinesis:
============
Rubick uses his telekinetic powers to lift the enemy into the air briefly and then hurls them back at the ground. The unit lands on the ground with such force that it stuns nearby enemies.
Lift Duration: 1.5/1.75/2/2.25 seconds
Stun duration: 1/1.25/1.5/1.75 (in the area it lands in, all enemy units except the initial target)
Land stun AoE: 325
Cast Range: 550/575/600/625
Cooldown: 18
Manacost: 160
While the target is in the air, Rubick may use a secondary ability to control the throw the enemy in a targeted direction. Maximum of 375 units away.
Note: The directional landing happens when the lift duration is over, but you can issue the direction order anytime.
Telekinesis Ability Code: A27F
Telekinesis Sub-Ability Code: A27X
Fade Bolt:
===========
Rubick creates a powerful stream of arcane energy that travels between enemy units, dealing damage and reducing their attack damage for 10 seconds. Each bounce reduces the damage dealt by 4%.
Damage: 75/150/225/300
Attack Reduction: -14/20/26/32 Damage [-7/10/13/16 on creeps]
Duration: 10 seconds
Cast Range: 800
Cooldown: 10
Manacost: 90/95/100/105
Fade Bolt Ability Code: A27G
Null Field:
============
Rubick's mastery of the arcane protects his allies against weaker magics, granting them magic resistance.
Magic Damage Reduction: 5/10/15/20%
AoE: 900
Null Field Ability Code: A27V
Spell Steal:
============
Rubick studies the trace magical essence of one enemy hero, learning the secrets of the last spell the hero cast. Rubick can use this spell as his own for several minutes or until he dies.
Spell is stolen for: 3/4/5 minutes
Cast Range: 1000
Manacost: 25
Cooldown: 20/18/16
Note: If you steal another spell, the old one is lost. Both teams see what spell was stolen. Items cannot be stolen, only abilities. You will get a warning message when the spell steal duration is close to expiring.
Note 2: There are a small set of spell exceptions (for technical reasons) that cannot be copied.
Spell Steal Ability Code: A27H
|
[img][/img]
Ancient Janggo of Endurance
-
Charges can now be refreshed by buying the recipe[/b]
[img][/img]
Animal Courier and [img][/img] [b]Flying Courier
- Added a short cooldown on Courier and Flying Courier recipe buying to prevent accidental double buys
- Minimap indicator is now shown at the location where a courier dies
- Resume Delivery ability added, upon use the courier will resume its previous deliver action (1680)
For example, if it was delivering an item to another player, and you interrupted it to do something, you could then resume it to deliver the items to its previous target.
Resume Delivery Ability Code: h0DE
|
[img][/img]
Assault Cuirass
- Assault Cuirass recipe cost decreased from 1500 to 1300
[img][/img]
Bloodstone
- Now starts with 5 charges
- Can no longer be disassembled
This is primarily due to the charge change above and preventing abuse
|
[img][/img]
Boots of Travel
-
Double clicking now teleports you to fountain[/b]
- Towers no longer stop attacking when you teleport to them
- Creeps no longer stop moving when you teleport to them
The unit you are teleporting on still has lowest AI priority
|
[img][/img]
Buriza Do Kyanon
- Critical strike chance increased from 20% to 25%
[img][/img]
Crystalys
- Critical Strike chance increased from 15% to 20%
[img][/img]
Diffusal Blade
- Purge cooldown decreased from 12 to 8
- Purge now removes Ghost Scepter's Ghost Form
[img][/img]
Ethereal Blade
- Ether Blast's slow increased from 45% to 60%
- Can now be disassembled (404895)
[img][/img]
Force Staff
- Can no longer push units out of Chronosphere
[img][/img]
Gem of True Sight
- Stock cooldown increased from 6 to 8 minutes
[img][/img]
Guinsoo's Scythe of Vyse
- Mana regeneration decreased from 200% to 150%
[img][/img]
Hand of Midas
- Hand of Midas now gives a constant amount of gold
Some examples of what it previously it gave:
- Maximum of 208 gold if cast on the Hellcaller
- Minimum of 92 gold if cast on the Kobold Tunneler or Satyr Trickster
- 154 gold if cast on a ranged creep
- 164 gold if cast on a Polar Furbolg Ursa Warrior
- 174 gold if cast on a Centaur Khan
It now gives a constant 190 bonus gold on all targets
|
- Hand of Midas gold is now reliable
- Hand of Midas manacost removed (25->0)
[img][/img]
Healing Salve
- Stock cooldown removed
[img][/img]
Heart of Tarrasque
- Melee heroes now only have to wait 4 seconds after taking player damage for the regeneration to activate
[img][/img]
Khadgar's Pipe of Insight
- Barrier's duration increased from 8 to 10 seconds
[img][/img]
Lothar's Edge
- Wind Walk's bonus damage increased from 125 to 150
[img][/img]
Maelstrom
- Recipe cost decreased from 800 to 600 (417406)
[img][/img]
Mjollnir
- Recipe cost increased from 400 to 600
- IAS bonus increased from 70 to 80 to match it's components
[img][/img]
Necronomicon
- Warrior's Last Will damage rescaled from 200/400/600 to 400/500/600
- Archer's aura AoE increased to standard aura sizes (900)
[img][/img]
Orb of Venom
- Orb of Venom price decreased from 500 to 450
[img][/img]
Orchid Malevolence
- Soul Burn's damage recurrence increased from 20% to 25%
[img][/img]
Quelling Blade
- Can now be sold
[img][/img]
Refresher Orb
- Cooldown decreased from 210 to 160
[img][/img]
Ring of Basilius
- No longer interrupts your hero when toggled
[img][/img]
Sange
-
Lesser Maim is no longer an Orb effect[/b]
[img][/img]
Sange and Yasha
-
Greater Maim is no longer an Orb effect[/b]
[img][/img]
Smoke of Deceit
- Dispel AoE from heroes and towers increased from 850 to 950
- Stock cooldown increased from 10 to 12 minutes
[img][/img]
Stygian Desolator
-
Corruption effect now works on buildings[/b]
[img][/img]
Urn of Shadows
- Double clicking will now self-cast Soul Release
•
Added a new item to the Arcane Sanctum shop (Veil of Discord)
Veil of Discord:
=================
Requires:
- Helm of Iron Will (950)
- 2x Robe of the Magi (900)
- Recipe (1250)
- Total: 3100
Grants:
+5 Armor
+5 HP Regeneration
+12 Intelligence
AoE Spell. Applies a debuff on all enemy units in an AoE, causing them to have reduced magic resistance for a duration.
Magic Amplification: 25%
AoE: 475
Cast Range: 800
Duration: 15
Manacost: 75
Cooldown: 30
|
•
Heroes now get XP if they get a kill outside of the standard XP range[/b]
• Increased the width of the sentinel ramp between Roshan and the Rune spawn
•
Neutral spawn empty check no longer considers corpses in its spawn rules[/b]
• Improved courier deliver movement AI (Harreke)
•
Added Buyback cost to Observer Scoreboard (430973)[/b]
•
Added Nerubian Assassin to CM[/b]
•
Added Shadow Demon to CM[/b]
• Rearranged group selection priority when selecting multiple shops (433891)
•
Added new -stats (-st) command that replaces individual hero commands to show stats specific to the hero (replaces -gg, -aa, -int, -mines, -souls, -fs, -ha, -mc) (1680)[/b]
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Rebalanced all Melee heroes between 100 and 128 range to be 128 range
- These were 100 before: CK, Naix, Abaddon, Lycan, Balanar, Pit Lord, Slardar, Undying, Rexxar, Centaur, Omniknight, Panda, Tide, Magnus, Spiritbreaker, Bloodseeker, Phantom Assassin, Terrorblade, Spectre, Meepo, Ursa, Magina, Juggernaut, Naga Siren, Phantom Lancer, Bristletback, Ogre Magi
- These were 125 before: Axe, Sven, Riki, Clockwerk, Dragon Knight, Dark Seer
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• Flying Courier has a new model (Frost Wyrm)
• Animal Courier has a new model (Grunt, It's not easy being green!)
• Satyr Hellcaller Shockwave damage increased from 100 to 125
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Enemy wards now have a visual effect around them to allow you to more easily distinguish allied wards from enemy wards[/b]
• Shops now have an animation (for the player only) when you select them (431929)
• Fortify Buildings glyph ability now prevents magic damage as well
• Added -disablehelp support for Snowball
• Added a new command -msa to display the speed of all your allies