по-вашему эта тема похожа на топик где нубам разрешено жаловаться что их убивают очень средними героями?
Новичок
Постов: 35
Карма: 0
Рубика порежут как нибудь. Традиция такая уже на первой карте бревно сделают а на остальных уже буратино строгают
Дотабаец
Постов: 1048
Карма:-89
Стан и цепь Рубику пофиксить немного, ну а бара норм, Хускар норм, дерево не знаю модельку поудобнее сделать разве что, а так тоже норм.
Новичок
Постов: 334
Карма:-5
ReBout писал(а):
Bigdad писал(а):
и мб еще бару с деревом
да старый разгон бары по моему лучше был
BATbKO писал(а):
пит лорда тоже
TrialForce писал(а):
Хускару старый ульт бы вернули!
Bigdad писал(а):
рубика точно на фикс... и мб еще бару с деревом
разве не поняли:), айсфрог специально усилил некоторых героев. Я думаю это связано с вешаньем в каждой новой версии эффекта аганима на какого-нибудь героя, дерево действительно уныл.
Думаю теперь мы и дереву будем аганим собирать:-/
True-man
Постов: 2258
Карма:-45
думаю у рубика увечит кд молнии, остальное норм в принципе..
дерево не является гарантией победы, убеждался не раз
пит лорд имба, но в прямых руках (как и много чего еще из персонажей)
вот)
Новичок
Постов: 334
Карма:-5
Электропанде ульт дешевле, урон поменьше-полёт подольше, я мало кого ультой добиваю а покупать БоТ и тпшится не солидно как-то.
Новичок
Постов: 32
Карма: 0
пит лорда фиксить не надо! в пабах редко берут! да и кв тоже!рубака согласен пофиксить слишком биг дамаг! дерево выговорите уныл? да у него самый большой дамаг с руки( корме тини )что тут говорить! ну да дереву баланс не помешает!
Новичок
Постов: 293
Карма:5
ВЫШЛА УЖЕ
True-man
Постов: 4123
Карма:184
MTV_taiker писал(а):
да у него самый большой дамаг с руки( корме тини )что тут говорить! ну да дереву баланс не помеша
рукалицо
Какой дамаг блять?
Если тут и говорят его пофиксить, так это только из за ауры
Не знаешь не пиши
Новичок
Постов: 82
Карма: 0
.Kup9 писал(а):
думаю у рубика увечит кд молнии, остальное норм в принципе..
пит лорд имба, но в прямых руках (как и много чего еще из персонажей)
Bounty Hunter
- Base intelligence increased from 16 to 19
Broodmother
- Base movement speed reduced from 310 to 295
- Spin Web cooldown reduced from 90/70/50/30 to 30
- Spin Web AoE increased from 500 to 650
- Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35%
- Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3
- Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120
- Spiderlings & Spiderites are now affected by Spin Web
- Spiderlings Model size increase slightly
- Spiderlings & Spiderites they now take more damage from towers (50%-125%)
- Spiderlings now do more damage to heroes (75%->100%) and less damage to towers (70%-40%)
Chaos Knight
- Phantasm manacost reduced from 175/225/275 to 125/200/275
- Phantasm cooldown reduced from 180/160/140 to 140
Crystal Maiden
- Freezing Field hotkey changed from Z to F
Dirge
- Tombstone no longer generates usable corpses
Furion
- Base strength increased by 2
Grand Magus
- Fade Bolt bounce AoE reduced from 600 to 500
Huskar
- Life Break cast range reduced to 550
Jakiro
- Macropyre damage interval is now smoother (same overall damage, more intervals)
Naga Siren
- Intelligence growth increased from 1.65 to 1.95
Pandaren Brewmaster
- Base HP regeneration increased to 0.75
Phantom Lancer
- Base HP regeneration increased to 0.75
- Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions
Pit Lord
- Expulsion cooldown increased from 10 to 18 seconds
- Expulsion manacost increased from 75 to 125
- Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575
- Expulsion interval increased from 1 to 1.25 seconds
Rooftrellen
- Added a 2 second fade time to Nature's Guise
- Overgrowth AOE reduced from 725 to 625
- Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4
Spectre
- Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking
Spirit Breaker
- Charge of Darkness indicator AoE increased from 2500 to 3000
- Charge of Darkness manacost increased from 75 to 100
Shadow Priest
- Poison Touch is no longer blocked by damage block items like Vanguard
Sven
- Warcry AoE increased from 450 to 700
Terrorblade
- Metamorphosis illusion extra damage taken increased from 250% to 350%
Troll Warlord
- Ranged Whirling Axes now does 75 damage
- Fervor AS bonus rebalanced
Warlock
- Shadow Word cooldown reduced from 24 to 20
Zeus
- Lightning Bolt/Thundergod's Wrath now reveals the same area at night as during the day (1000/750 to 1000/1000)
Necronomicon
- Cooldown reduced from 90 to 80
Veil of Discord
- Discord AoE increased by 25 and cast range by 75
Vladmir's Offering
- Aura AoE decreased from 1100 to the standard 900
- Now includes the regeneration from its components in the final item
• Melee hero collision size now reduced from 24 to 12
• Added support for the Filipino language
• Added a visual effect for Bloodstone's heal (469212)
• Pitlord is now in CM restriction list
• Wildkin's Tornado cooldown reduced from 120 to 70
• Charge of Darkness now displays a minimap signal for allies when it is used (464281)
• EMP is now an AoE targeting cursor (296622)
• Added a new attack projectile for QoP (461897)
• Changed Sniper's projectile arc (274494)
• New attack projectile for Eredar (459608)
• Added an Aghanim visual effect for Beastmaster (459402)
• Added a new Phantom Strike visual effect (463160)
• Added a new visual effect to Furion's Teleportation (450559)
• Added a new Icon for Telekinesis (280720)
• Added a new Icon for Spell Steal (280720)
• Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map
• Improved Haunt visual effect (370706)
• Infest allied only visual effects are now visible to observers
• Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration
• Fixed a bug with how Warpath stack count works when it is at max power (new stacks don't count towards incrementing the timer)
• Fixed a couple of areas that you could still get stuck in with Telekinesis
• Fixed a bug with Neutral spawning and Goo
• Fixed Remote Mines explosion to keep the vision while it is exploding (382646)
• Fixed Hookshot having inconsistent behavior on magic immune units
• Fixed some bugs with Infest
• Fixed some bugs with Whirling Axes and Spell Steal
• Fixed Echo Slam tooltip to make it more accurate
• Fixed some exploits with Ravage, Thundergod's Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity
Гайдмастер
Постов: 9371
Карма:352
Bounty Hunter
- Base intelligence increased from 16 to 19
Broodmother
- Base movement speed reduced from 310 to 295
- Spin Web cooldown reduced from 90/70/50/30 to 30
- Spin Web AoE increased from 500 to 650
- Spin Web movement bonus increased from 20/23/26/29% to 20/25/30/35%
- Spawn Spiderlings spawn count decreased from 1/2/3/4 to 1/2/3/3
- Spawn Spiderlings Manacost rebalanced from 80/100/120/140 to 120
- Spiderlings & Spiderites are now affected by Spin Web
- Spiderlings Model size increase slightly
- Spiderlings & Spiderites they now take more damage from towers (50%-125%)
- Spiderlings now do more damage to heroes (75%->100%) and less damage to towers (70%-40%)
Chaos Knight
- Phantasm manacost reduced from 175/225/275 to 125/200/275
- Phantasm cooldown reduced from 180/160/140 to 140
Crystal Maiden
- Freezing Field hotkey changed from Z to F
Dirge
- Tombstone no longer generates usable corpses
Furion
- Base strength increased by 2
Grand Magus
- Fade Bolt bounce AoE reduced from 600 to 500
Huskar
- Life Break cast range reduced to 550
Jakiro
- Macropyre damage interval is now smoother (same overall damage, more intervals)
Naga Siren
- Intelligence growth increased from 1.65 to 1.95
Pandaren Brewmaster
- Base HP regeneration increased to 0.75
Phantom Lancer
- Base HP regeneration increased to 0.75
- Juxtapose rebalanced to have a 12% creation chance at all levels with a max of 2/3/4/5 illusions
Pit Lord
- Expulsion cooldown increased from 10 to 18 seconds
- Expulsion manacost increased from 75 to 125
- Expulsion corpse AoE and heal/damage AoE reduced from 600 to 575
- Expulsion interval increased from 1 to 1.25 seconds
Rooftrellen
- Added a 2 second fade time to Nature's Guise
- Overgrowth AOE reduced from 725 to 625
- Living Armor regeneration reduced from 2/3/4/5 to 1/2/3/4
Spectre
- Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking
Spirit Breaker
- Charge of Darkness indicator AoE increased from 2500 to 3000
- Charge of Darkness manacost increased from 75 to 100
Shadow Priest
- Poison Touch is no longer blocked by damage block items like Vanguard
Sven
- Warcry AoE increased from 450 to 700
Terrorblade
- Metamorphosis illusion extra damage taken increased from 250% to 350%
Troll Warlord
- Ranged Whirling Axes now does 75 damage
- Fervor AS bonus rebalanced
Warlock
- Shadow Word cooldown reduced from 24 to 20
Zeus
- Lightning Bolt/Thundergod's Wrath now reveals the same area at night as during the day (1000/750 to 1000/1000)
Necronomicon
- Cooldown reduced from 90 to 80
Veil of Discord
- Discord AoE increased by 25 and cast range by 75
Vladmir's Offering
- Aura AoE decreased from 1100 to the standard 900
- Now includes the regeneration from its components in the final item
• Melee hero collision size now reduced from 24 to 12
• Added support for the Filipino language
• Added a visual effect for Bloodstone's heal (469212)
• Pitlord is now in CM restriction list
• Wildkin's Tornado cooldown reduced from 120 to 70
• Charge of Darkness now displays a minimap signal for allies when it is used (464281)
• EMP is now an AoE targeting cursor (296622)
• Added a new attack projectile for QoP (461897)
• Changed Sniper's projectile arc (274494)
• New attack projectile for Eredar (459608)
• Added an Aghanim visual effect for Beastmaster (459402)
• Added a new Phantom Strike visual effect (463160)
• Added a new visual effect to Furion's Teleportation (450559)
• Added a new Icon for Telekinesis (280720)
• Added a new Icon for Spell Steal (280720)
• Added a new test command -dummy that creates a level 10 enemy hero in the middle of the map
• Improved Haunt visual effect (370706)
• Infest allied only visual effects are now visible to observers
• Fixed Icarus Dive sometimes affecting Magic Immune units for a short duration
• Fixed a bug with how Warpath stack count works when it is at max power (new stacks don't count towards incrementing the timer)
• Fixed a couple of areas that you could still get stuck in with Telekinesis
• Fixed a bug with Neutral spawning and Goo
• Fixed Remote Mines explosion to keep the vision while it is exploding (382646)
• Fixed Hookshot having inconsistent behavior on magic immune units
• Fixed some bugs with Infest
• Fixed some bugs with Whirling Axes and Spell Steal
• Fixed Echo Slam tooltip to make it more accurate
• Fixed some exploits with Ravage, Thundergod's Wrath, Requiem of Souls, Slithereen Crush and Reverse Polarity
Monster Kill
Постов: 10387
Карма:358
Added support for the Filipino language
cамое главное
Гайдмастер
Постов: 9371
Карма:352
паучки могут прятаться я так понял
и максимальное количество иллюзий фантома уменьшено
по мелочи в общем
бтв
Old:
====
5/10/15/20 AS per attack with a max of 100
New
====
20 AS per attack max of 40/60/80/100
Дотабаец
Постов: 4259
Карма:127
Spectre
- Haunt/Reality now only moves your camera if you are targeting an area away from where your screen is currently looking
чёт не понял
Monster Kill
Постов: 10387
Карма:358
походу можно тпштся только когда ты видишь клона
вроде так
Дотабаец
Постов: 5485
Карма:59
Щас скину перевод
Дотабаец
Постов: 8766
Карма:786
Мб куда ты тп в клона, туда за тобой и камера.
Мастер слова
Постов: 2949
Карма:291
POCIK писал(а):
Мб куда ты тп в клона, туда за тобой и камера.
скорее всего
если раньше было по-другому, то тогда 95% что именно такой смысл
Monster Kill
Постов: 10387
Карма:358
да возможно
ьтв забил сегодня зачет по англу, мне можно ошибаться
Тактика «Вырубка леса» — маленькая хитрость используемая для того, чтобы убежать и запутать противника. Для этого берется Ancient Tango of Essifation или топор Quelling blade.